Showing posts with label games. Show all posts
Showing posts with label games. Show all posts
Wednesday, July 5, 2017
Women in STEM cards
Labels:
#SciArt,
education,
games,
Phylo,
SciComm,
women in science,
women in STEM,
women in technology
Friday, January 8, 2010
The Phylomon Project - Sneak Peak
The image is a sort of mock-up of how a Pokémon-type card might look, featuring my 'Vixen in the Snow' lino block print. Since I volunteered my image, you can have a sneak peak at the site and what is planned.
You can find out more about participation at this link** or in the flickr group. So, all you artists, people who care about biodiversity, people with kids, educators, people who like art, people who are kids, and people into gaming (have I got everyone yet?)- check it out!
*Balmford A, Clegg L, Coulson T, Taylor J., Why conservationists should heed Pokémon., Science. 2002 Mar 29;295(5564):2367.
** This includes an email address for comments and feedback to project creator Dave Ng, for anyone with comments and suggestions on gaming. Eventually they will set up a blog to facilitate discussion. They foresee a wiki-like process to determine the biodiversity content, and I suspect everything will come together in a similar community-driven way.
Labels:
art,
biodiversity,
biology,
collaboration,
education,
fox,
games,
phylomon,
science,
vixen
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